Monday, August 27, 2012

The Nature of the Dhu-At Spire.

There are few places in the world where magic is prevalent, over ruling the "consistent laws of the universe" that you regular monkeys seem so enamored with. These are sections where the nature of causality have been worn thin. One such section is the Dhu-at Spire. These sections are held in the highest regard amongst wizards, because it is here that the greatest magics can be cast. They are also places to be feared, because while we might poke and prod in an attempt to garner as much magical power as possible, there are ...things, hungry things, on the other side, prodding and poking, exploring the membrane of dimensional magic for the slightest tear which they can venture through. That is why each of these spires are protected with one of the world's top wizards, and armed with booby traps attuned to the very life essence of the tower warden. So in case a terrible monstrosity composed primarily of tentacles, teeth, and terrifying genitals were to burst in my study right now, and not only manage to best me in battle (HA, unlikely) destroy my material body (which isn't really a big deal since after usurping Gawnthez's powers my essence will just create a new one given enough time) and then manage to destroy my life essence (or soul for those tome thumping idiot holy men) before it is able to escape, this putrid monster's victory would be cut drastically short as magical cylindium magnate charges would go off all over the tower, over loading the over abundant magical field and causing a decimating explosion that would eradicate everything within a 70 mile radius. Thousands will die of course, but thats just acceptable losses, really if you build a house, or a city, within explosion radius of a wizard you probably have death coming to you anyways. Regardless, this explosion will also happen on the other side of the "membrane" theoretically destroying any back up terrors that are trying to escape, or making them ungodly powerful beasts, this has never really been tested. It will also sear the membrane shut, and create a protective nega-bubble approximately 5 miles in diameter over the rift as it heals, this will give our dimensions wizards time to rebuild the spire, arm it, and attune it to the life force of my successor. Like anyone could replace KEVICE DUSKSTRIDER, Master of the deep ones, Collector of the 7 relics of Nashilnoa, Inventor of the self cleaning inter dimensional commode.

The history of Dhu-At is exactly as blood stained as you would expect it to be, however there are significantly less explosions than you would think, like all towers of this power magnitude it is constantly under siege, be it from demons, gnolls, shamans, or even one time a great elder green dragon by the name of Barzhou, whose bones are now the center piece of my mystical collection. These are all rather "traditional" attacks tho, and in the unlikely event of a wizards defeat the tower would not explode since there was no rift damage. Before the creation of the crystal council and the foundation of the Eula School of Magic the most common way of a wizard becoming warden of a spire is by plain ol' non magic non fancy murder, it is surprising how many of my colleagues forget to ward themselves against a dagger in the ribs. But not me! Not Kevice! My fancy anklet of Unstabs will protect me from any bladed weapon... Just you try it!

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